Long story short, my characters got deleted/removed/turned off by Blizzard. I don’t know for sure which one of those is the case, but I now know it’s part of Annual Pass (AP) policy enforcement. First, let’s get a few points straight before I proceed with the details of how I became familiar with Annual Pass […]
With so much great advice already being written by other bloggers, I wanted to offer some more insightful advice on writing itself rather than on methods of managing a blog. This speaks more to style and things that can help deliver more powerful writing.
Actually, I’m possibly the worst person to write […]
When I say interaction I’m speaking of the relationship between player input and player feedback. I press a button and something happens on the screen. The quality of the interaction is impacted on the control scheme, the controller itself, the timing of the response, and the visual effect.
This is why story and setting can’t […]
The latest debacle is Tentacle Bento. Several other wonderful blogs have already taken up a sound critique of it and I agree their assessments. They each offer critical views and pose questions we ought to take into a gamer community discussion:
Think Progress: A Tentacle Rape Game – Why are People Supporting this? […]
Inspired by the last couple of posts over at WoW Insider on their feature section, Know Your Lore, here’s a bit of fanciful speculation on what could have been. A previous article in the series talked about Algalon the Observer and his demise. This week is about how players, over the […]
The Newbie Blogger Initiative (NBI) has begun and I, Doone, have volunteered to be one of dozens of blogger sponsors for this endeavor.
The NBI was hatched to welcome and encourage those interested in blogging to do so with the help and advice of those who have been around for a […]
The inspiration for this post came during a round of Gears of War 3. I’ve finally sat down to try to beat the game on Insane mode, hoping to pick up all the COG tags and other lore items along the way. This, of course, has made me pay stronger attention to everything on my […]
Keeping with the spirit of the last two articles, remembering my early experiences with video games reminded me of *how* I used to enjoy those games. My friends and I were pretty poor kids. Other than getting a dollar and blowing it at the local arcade on games, Nintendo was pretty much one of the […]
Extra Creditz …I rarely disagree with their diagnosis of the problems they discuss in the video games industry. But this week’s episode seemed to really overlook some important aspects when talking about the release of DLCs.
The current hubbub is over the day 1 DLC offered with Mass Effect 3. I haven’t played the […]
The following post was written by Doone.
There was a time, long past, where video game designers made a game and offered it […]
New BlogWelcome to the TR Red Skies Archive. For my latest work, head over to XP Chronicles.com.
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