Around the sphere maturity seems to have been the theme making its rounds. It must be in the air. I haven’t taken the time to write about it much the past few weeks, but I’ve seen reminders of it everyday and in my RSS feed.
I also don’t do enough round-ups here, so get a […]
When I say interaction I’m speaking of the relationship between player input and player feedback. I press a button and something happens on the screen. The quality of the interaction is impacted on the control scheme, the controller itself, the timing of the response, and the visual effect.
This is why story and setting can’t […]
The inspiration for this post came during a round of Gears of War 3. I’ve finally sat down to try to beat the game on Insane mode, hoping to pick up all the COG tags and other lore items along the way. This, of course, has made me pay stronger attention to everything on my […]
Keeping with the spirit of the last two articles, remembering my early experiences with video games reminded me of *how* I used to enjoy those games. My friends and I were pretty poor kids. Other than getting a dollar and blowing it at the local arcade on games, Nintendo was pretty much one of the […]
What do we have to look forward to in January?
In the way of RPGs, not much unless you’re still a fan of Final Fantasy. I stopped playing around FFVII like most people I know, but the franchise is still going strong! It’s releasing a sequal to […]
New BlogWelcome to the TR Red Skies Archive. For my latest work, head over to XP Chronicles.com.
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