There have been two posts which turned the wheels in my head and which really deserve greater discussion among us game bloggers.
Jessica Cook over at Herding Cats posed the following question: is the MMO blogosphere dying? I think we’ve all wondered this given the desertification of this once […]
Video games can often be sort of “naturally” competitive. As long as there are stats and numbers, players can and usually will compare them to see who’s doing better. Competition is often just a way of socializing results with peers, but sometimes it can become a bloodsport. That kind of competition, I’ll argue, isn’t very […]
This is a response to two videos: Athene’s from a few days ago which asked a few serious questions about the toxicity League of Legends (LoL) community and Gbay99, Youtuber who puts out some really good and thoughtful strategy videos for LoL.
Athene asked (among other things) how many players turn […]
So what’s up around the sphere? Well the past week seems to have been the week for talking about money, specifically who has it and who doesn’t. This topic occurred and recurred both in-games and IRL around the industry. So let’s get to it.
Foremost, the Video Game Awards (VGA) 2012 were perplexing […]
Let’s play League of Legends. I’ve recently dusted off my lowbie summoner after the announcement of the Honor System over a month or so and am now actively looking for players to join me in playing League of Legends! I’m forming a team with no name, which I shall presently call The Red […]
Malcanis over at The Mittani wrote a brilliant article last week about how the player community in EVE interacts. In it, he invoked the ideas of Hitler’s Big Lie to explain how the community deceives itself into taking sides and demonizing others. Malcanis gave a very eloquent summary of the principles […]
The trending topic over the past week around the sphere has been socializing and community in video games. Getting social in video games means many things to many players. Here’s a quick rundown of some of the conversations popping up around the ‘sphere.
Stubborn started a pretty damn good discussion a week ago about defining gaming communities and what creates them. Here, I want to present another dimension to what we must consider when talking about constructing communities and how to mold them together.
Stubborn suggested that there must be “common ground” and that’s very true, […]
Around the sphere maturity seems to have been the theme making its rounds. It must be in the air. I haven’t taken the time to write about it much the past few weeks, but I’ve seen reminders of it everyday and in my RSS feed.
I also don’t do enough round-ups here, so get a […]
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