Rock, Paper, Shotgun gave an excellent interview with Ubisoft’s worldwide director of all games, Stephanie Perotti, and corporate communications manager, Michael Burke. This is an exemplary interview with a developer, where the reporter and crew asked questions we all wanted answers to, whether or not those questions made the developer uncomfortable. RPS didn’t […]
First a brief response to the Gamasutra article which managed to get published with bad information despite claiming to be getting info from the source (they have since corrected the errors, such as removing the title of CEO from Curt; honestly how hard was this information to find?).
Former employees loving the kind of boss […]
I implore you to visit the links in this post. Most go directly to Curt Schilling’s blog and reveal his own personal statements on the matters at hand, and currently they are the only light we have to shine when trying to learn what he was trying to do, why he wanted to do […]
Apparently not. Project Copernicus, the brainchild of famous pitcher Curt Schilling and current game development project of 38 Studios in Rhode Island is in bad financial shape. It’s not looking good for the MMO they hoped to make from the Amalur IP.
Copernicus is an MMO that has been in development for at […]
New BlogWelcome to the TR Red Skies Archive. For my latest work, head over to XP Chronicles.com.
TagsAbout Red Skies Adventure Games Anime Anita Sarkeesian ARPG Beat This Beta Testing Blogging Browser Games Community Consumer Rights Currently Playing Development Dev Interviews DLC DRM Dusty Tomes Elder Scrolls Online Ethics in Game Design Faeria Free to Play Gamer Interests Game Studios Gaming Community Gaming History Guilds Humor Indie Development Joint Collaboration Kickstarter MMOG MOBA Games Newbie Blogger Initiative Poll RPG Games Sandbox Games Sexism Sexualization Skyrim Citizens Journal Society and Culture Strategy Games The Stick Series World of Warcraft WoW Exposed XP Chronicles